Mushroom Wars 2 comes with a host of new features and we were lucky enough to be gifted a beta key to trial these features.
First of all, let’s start off by saying how beautiful this launcher is!
A complete redesign of the previous iteration, we now see a launcher similar to DotA2, Total War:Arena and other much larger games. As this was my first impression I was thoroughly impressed. I was able to quickly navigate through the menu and eventually throw myself into the multiplayer. Here I was met with a hero selection, a brand new feature to Mushroom Wars 2. Each hero is given a set of abilities that could be cast in battle, these range dealing damage or utility.
As with Mushroom Wars, you must understand the maps. Once you know the maps you must make a snap decision as soon as the map starts or you may never recover. Similar to when starting other RTS games, your opening is key to victory. Luckily for me, several of the maps were updated versions of its predecessor so I knew what I was doing.
It appeared that there was a ranked ladder to see how you are faring against other Funghi warriors. As I saw a leaderboard. I made it my duty to climb to the top. I spent several matches min-maxing my troops and countering opponents moves. I made it to 3rd place, then another win to 2nd…and one more to the top of the leaderboard!
Or so I thought, it ranked me up and I was then at the bottom of the new league, a win is a win I guess!
So, how did I find my experience from Mushroom Wars to Mushroom Wars 2? Much more enjoyable. Not to say that the first wasn’t fun, but everything that was fun from the first has been enhanced by the second. The new features add some depth to the game, other than who clicked faster and the leagues give users something to an overall goal, no rewards were shown in game, but these may be other features incoming. The new artwork is a beautiful touch and as shown with the launcher and in-game graphics the team have definitely taken a step up.
It’s important to note that we were provided an early beta key. This game is not the finished product and I was only able to review 4 heroes, tutorial and the multiplayer side. That being said it appears to be well on the way to being a well designed game. All heroes feel well designed with each skill feeling powerful in its own right, but no more powerful than another. Maps have no faults giving one side any advantage. Gameplay is smooth and not many issues were experienced during the beta.
To find out more about Mushroom Wars 2, add it to your steam wishlist or go to mushroomwars2. It will be available on PC, consoles, mobile and is definitely worth your time.