“Simply download the beta and let the viscera fly” stated Bethesda in their run up to the release of their open beta last week over Steam between April 15-18th (an extra day was added this morning). It was a tall order that many gamers have felt didn’t quite cut the mustard. With media outrage about the generic box art- to the aesthetic not matching that of the previous iterations, Bethesda had a lot to prove if they were going to win back the hearts and minds of the general gaming populous.
And it looks like, thus far, they have failed.
With a disappointingly low review scores of only 41% positive on Steam, it seems that the grimdark ultra-gore fest being presented is coming across as lacklustre for one of FPS’s pioneer outings. Software engineer and games developer Gary Riches told BBC.co.uk recently that he grew up playing the original Doom games After trying out Doom 4 this morning, he said he felt the pace was much slower than its predecessors due to changes such as a single close-range shot no longer taking out an enemy, and the lack of weapons “hotspots” where weapons were created in the older games.
“I still like Doom 4 but it doesn’t feel like Doom 4, it feels like a sequel to Quake or Unreal Tournament,” he said. “To me that’s disappointing.” It’s still cool, it looks nice but it has lost what makes it Doom.”
With this looming criticism over what Bethesda are heralding as a masterpiece, those more sceptical are starting to question as to whether Doom has lost its way. With Bethesda’s almost expected server crashes and frame rate issues that have been experienced the weekend, we may very well be witnessing the ….Doom… of the franchise.
Quotes taken from the BBC. How was the beta for you? Let us know in the comments below, or at facebook.com/noobgrind or twitter @noobgrind