It is a well-known fact that Rick and Morty is one of the greatest pieces of entertainment to ever grace the world. In fact, if anyone tells you different it is your immediate duty to tell them to stay away from forests, churches, and nurseries, because their pantaloons are indubitably ablaze.There’s an episode of that masterpiece in which Dad Jerry is left to his own devices on an alien planet. The place is strange: scary aliens with no discernible anatomy, language structure or etiquette that Jerry is au fait with. Terrified and alone Jerry decides to go home. Why am I telling you this? Because, you sexy inquisitive types, this is the best way to describe Diaries of a Space Port Janitor .
Having poured around 8 hours into the game, I can’t accurately tell you what the game is about. I know what you can do, but no idea why, and although this may sound like a detrimental factor, I can assuredly state that this is not the case. The unique 2D-on-a-3D-setting makes for a quirky and addictively fun aesthetic that is as refreshingly different as the playstyle itself.
This is an experimental release, from soundscape to game mechanics, with the player slowly (very slowly in my case) understanding the universe around them via the very simple tenet of cleaning up the Space Port. This is literally all you’re told from the off- the rest of the experience is entirely down to how much attention you pay to the characters and situations that unfold around you.
This isn’t to say there’s no plot to the game, however. Fairly early on you become cursed with a ghostly skull that (aside from being pretty terrifying) is a cumbersome reminder that you’ve upset one of the pantheon of goddesses that exist within the game. Doing certain things for these goddesses gains you favour and Luck, the latter being loosely tied to getting off the space station, which seems to be your over-arching purpose (?) As you explore the different sectors of the Space Port you discover the myriad characters and items you can collect, with the end of each day culminating in you writing a diary entry. Not only is this an opportunity equally for hilarious monologues and detailed ASCII genitalia, but also a great way to craft the story as you see it, recalling important information and quest points.
I’ll freely admit I haven’t completed the game, but the hours I have logged have been vastly enjoyable, with the colourful and quirky setting being a stark contrast in a world where “experimental game” usually means “walking sim by a guy with an English degree”. This is a game that needs to be played to fully experience just how gosh darn out there it is and with a price point of £6.99, you’d be hard-pressed not to give it a go. My advice? Don’t use a guide. Don’t seek help. Just take it all in, in your own way. Just don’t come running to Old Papa NoobGrind when you lose half a day trying to find pornography for some slime dudes. You’ll see.
Has anyone you know completed the game? Is there an ending? please enlighten Mike on twitter @The_Dark_Mike , and follow us @Noobgrind