Despite copious amounts of marketing resources at hand, a potentially-toxic amount of internet hype, and sheer consumer will-power, not every game is going to be a hit. Some do moderately well and manage to entertain the masses for a short period of time, but what about the other games that just simply exist? With each passing year, there are a handful of games that don’t do as well as maybe they should have, but 2016 has been notorious for having some of the biggest upsets and disappointments to date, with this article picking out my top 3 disappointments, followed by their Steam Charts analysis to show recent statistics. How depressing…
The first on the list if Mighty No. 9, a supposed spiritual successor to the legendary Mega Man series. Having been funded successfully on Kickstarter back in 2013, making $3,845,170 overall with an initial $900,000, one would assume that this was going to a hit considering the support it had received. The result, however, was quite the opposite. Years of silence and eventual delays followed, making many backers question whether this game would see the light of day. Upon the eventual release, the game appeared to be a technical mess, as gone into more depth by Digital Foundry here. Whilst the individual components of the games did indeed seem promising, the sum of its parts didn’t amount to much, unfortunately.
Battleborn, developed by Gearbox Software and published by 2K Games, was a great game that was released at a poor time. Having been slated to release on May 3rd, 2016, this placed it just a few weeks ahead of Blizzard’s Overwatch, a game that had a clearer message that Battleborn ever had. As mentioned in this article, the messaging behind the title was confusing at best, and atrocious at worst. It was never placed firmly in one category and, whilst some games can juggle as they see fit, Battleborn was never sure if it were a MOBA, FPS or a loot-based RPG. Solid gameplay mechanics be damned, if the team behind the game doesn’t understand the identity, how are we meant to know?
Ah, yes. No Man’s Sky. How could it not be on this list? A commercial success, maybe, but a critical one, most definitely not. Internet hype, coupled with a deafening silence from Hello Games, set the expectations sky-high (sorry), only for those expectations to come crashing down upon release. The technology behind the title may have been impressive, but without an actual game to give you reason to explore, what was left? I always had my doubts with No Man’s Sky, and was often shut down by those that had fallen victim to the hype, but yet I bought it regardless in the hope that I was wrong. In recent months, Hello Games have been vocal in saying that they will still support it, but I’m not sure it it’s too little too late. At least it had good music, though.
What games do you think are deserving to be on this list? Let us know!